Selon Melchior FRANZ :

> * Melchior FRANZ -- Saturday 29 April 2006 06:28:
> > * Frederic Bouvier -- Saturday 29 April 2006 00:00:
> > > Perhaps you already noticed, but I checked a change to model.cxx that
> > > allow PLIB, with its own mecanism, to reuse textures from models to
> models.
> >
> > Yes, this was hard to miss. With it all my aircraft were untextured
> > (red/white), and I reverted this patch locally. Didn't look into it yet,
> > maybe it's only a problem on my side.
>
> Oh, yes, it is. My clean tree (no local modifications) doesn't have that
> problem.
> I'll find out what causes it. Sorry for the false alarm, then. Thanks for
> this
> very clean solution for the texture problem.  :-)

There was a texture problem (actually a texture path problem) :-( I overlooked
it using the ufo. Maybe you still have the sticky tag.

Loaders are changing the default global options even when an alternate one is
given, so the first ssgTexturePath was lost. This is unfortunate. Now I set up
our own as the default one. It is fixed now.

Thanks for this report.

-Fred

--
Frédéric Bouvier
http://frfoto.free.fr         Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer


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