On Mon, 12 Jun 2006 12:05:28 -0400, Tony wrote in message <[EMAIL PROTECTED]>:
> On 6/12/06, Martin Spott <[EMAIL PROTECTED]> wrote: > > Justin Smithies wrote: > > On the other hand I was told that certain people didn't care about > > licensing and hacked the VATSIM authentication protocol > > for reference ... > > http://news.com.com/Blizzard+wins+lawsuit+on+video+game+hacking/2100-1047_3-5845905.html > > is VATSIM gonna sue flightgear.org for reverse engineeing a > *protocol*? ..with the usual GrokLaw disclaimers: This here is legal: "The defendants in the case, Ross Combs and Rob Crittenden, reverse-engineered the Blizzard protocol using tools like "tcpdump" to listen to the software's communications with a game server. Eventually, their "bnetd" project let Blizzard games connect with unofficial servers, yielding benefits like faster response times. " ..if you do _not_ pull idiot stunts like this one here: "The 8th Circuit also cited a contractual agreement that Combs and Crittenden OK'd when installing Blizzard software. That agreement prohibits reverse-engineering." > > in this case, it certainly isn't an issue of "preventing piracy". ..correct, this case was about enforcing a contract, "that agreement." -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel