Hey toaster :-),

I love your idea of trying to simulate aerobatics correctly and I'd want 
to try to help you once you're able to release the first version. I'm 
not too familiar with flightgear (I'm only using it as a flight data 
display) so far (especially not JSBSim, can't help you with that), but 
I've been flying aerobatics for quite a while (I'd rather have other 
people judge my skill than myself :-) and I'm quite familiar with the 
flight dynamics of different aerobatic maneuvres.
In my opinion simulating the wings seperately would be the key feature 
for simulating aerobatics. No simulator I know of has this ability so 
far, but accurate (inverted) snaps and spins won't work without it. 
You'll also have to include the torque effect since in modern aerobatics 
many figures rely on engine torque influence, and vice versa many 
figures simply won't work with or without it.
In the end, I don't believe we even have an aerobatic plane for 
Flightgear yet (I'm loading MS Flight Simulator MDL-models).
I don't know if I can help you out, but I'll try!

Good luck on your design,

TH

flying.toaster wrote:
> Using derivations very similar to those described by Jon in his latest paper, 
> I have managed having my Su-26 alpha model do most of these figures :
>
> http://aerobatics.ws/acro_figures.html
>
> The ones that still are a little "dirty" for me are the tailslide and sided 
> loops (the former because I always seem to have some sideslip even with 
> engine shut, the latter because I am plain bad as a pilot ;o) ). Cuban eigths 
> on the other hand instance are piece of cake. Inverted spins require a lot of 
> aileron work whereas normal spins are pretty easy.
>
>  All this to say that it looks very good.
>
>  Now for a few questions : 
> - Are both half wings treated separately in JSBSim ? That can be important 
> for snap rolls, even though I do them day in day out now
> - Has anybody given thought to have wing flex in 3D models ? That would be 
> interesting effect for aerobatics in a sailplane, some undercarriages (like 
> humm, say humm, the su-26) and modern airliners for which wings are quite 
> flexible (look at a picture of any of them taking off)
>
> When I release the Su as beta, I would like some feedback of people who have 
> flown aerobatics (so that I can tweak some more)
>
> Cheers
>
>
>
>
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>
>   



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