Hi, On Saturday 21 April 2007, Curtis Olson wrote: > I would prefer some sort of global configuration where the individual users > can set anisotropic filtering for all textures at the same time, versus a > hard coded mechanism to set these for individual textures. Hmm, in this way, we will only enable that high filtering on few textures that really need that. I like that approach much. May be some global mechanism to limit the maximum value will be good.
> We may want to > consider a simlar setting for FSAA if OSG exposes a mechanism to set that. Jep, on the way ... Greetings mathias ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel