Hi, Hmm... maybe it's too late and I'm too tired. Did I understand right? So maybe it would be possible to simulate a Panavia Tornado's Terrain Following system?
Or a better ground follwing of AI-vehicules? HHS --- leee <[EMAIL PROTECTED]> schrieb: > I was very interested to see this come into cvs. > With it, it should be > possible to implement proper look-ahead > terrain-following algorithms. > > If anyone's interested, I gave a lot of thought to > this topic and there are a > number of options that provide varying pros & cons > e.g. processing/sampling > rate overheads vs. capabilities. The simplest > scheme that occurred to me was > for a simple straight line solution that would > require just one sample per > frame but there are more complex solutions that will > handle turns. > > If anyone's interested drop me a line and I'll dig > up the notes I made and try > to knock them into better shape for discussion. > > LeeE > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by DB2 Express > Download DB2 Express C - the FREE version of DB2 > express and take > control of your XML. No limits. Just data. Click to > get it now. > http://sourceforge.net/powerbar/db2/ > _______________________________________________ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > __________________________________ Yahoo! Clever: Stellen Sie Fragen und finden Sie Antworten. Teilen Sie Ihr Wissen. www.yahoo.de/clever ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel