On Tuesday 15 May 2007, Tim Moore wrote:
> Howdy,
> This patch implements the option of using OpenSceneGraph's osgViewer
> instead of SDL or glut. The major user visible difference is the
> availability of OSG statistics, as seen in
> http://www.bricoworks.com/moore/osgstats.png, which show the time spent
> in each major part of the update and rendering process and which can
> help track down performance problems (hit the '*' key). The osgViewer
> framework also allows very flexible view / camera / window configuration
> and multithreading options which will be useful in the future. The one
> loss of functionality with this patch is that the cursor can't be
> changed; I'm looking into that.

This is great!

I am a bit short in time. I will probably look into that at sunday!

Thanks!

    Mathias


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