Hi, On Friday 18 May 2007, Tim Moore wrote: > renderer.cxx already contains a lot of OSG specific code; in fact it > would be fair to say that is all OSG specific code. I did add some > osgViewer specific code to renderer.cxx because the details of accessing > the scene root, controlling the camera, and running the rendering loop > are different when using a Viewer; those are concepts that fg_os doesn't > handle at all. That needs to be restructured!
> It's possible that the osgViewer changes to renderer.cxx could be > refactored a bit to be less intrusive, but I'm hoping the need for the > non-osgViewer case will disappear :) In the mean time the differences > between the two approaches are made obvious, which I think is good for > people looking at this code. Yes, SDL and glut will go away. Greetings Mathias ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel