Hi,

On Friday 18 May 2007, Tim Moore wrote:
> renderer.cxx already contains a lot of OSG specific code; in fact it
> would be fair to say that is all OSG specific code. I did add some
> osgViewer specific code to renderer.cxx because the details of accessing
> the scene root, controlling the camera, and running the rendering loop
> are different when using a Viewer; those are concepts that fg_os doesn't
> handle at all.
That needs to be restructured!

> It's possible that the osgViewer changes to renderer.cxx could be
> refactored a bit to be less intrusive, but I'm hoping the need for the
> non-osgViewer case will disappear :) In the mean time the differences
> between the two approaches are made obvious, which I think is good for
> people looking at this code.
Yes, SDL and glut will go away.

   Greetings

         Mathias


-------------------------------------------------------------------------
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to