Hi Gérad, gh.robin schrieb am 11.07.2007 13:59: > Compression animation is costly and not very useful to be seen in an MP > environment, so it could be only seen on the user/pilot side. >
Now all animations are done on all MP aircrafts every frame. If the property is not transferred over the MP protocol, the animation will be constant and therefore not visible as an animation, but it is as costly as on the users aircraft. The only way to avoid this, is to make a copy of the aircrafts xml file in the AI/aircraft/[aircraft_name] folder and remove all the unneeded animations from that file. You can even load another 3D-model by this file (lower poly, lower textures, no interior), and some LOD would be nice, too. Maik ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel