Hi, O.k. - but then I think (suggestion) it should be seperated into branches of combat, sailing, driving, etc...
I can really remember, that one of you said, that the aim is to become a civilian simulator - so I'm mistaken? HHS --- GWMobile <[EMAIL PROTECTED]> schrieb: > Flight gear was originally proposed by myself and > others to be a sim > that wnet where people wrote code for it. > If there are people who want to write code for > combat then it should be > included. > > The same is true for ships and cars. > > I would love it if flightgear also became a good > driving simulator and > sailing simulator. > > Then it will be "simgear". > > > On Fri, 13 Jul 2007 10:21 am, leee wrote: > > Yes, it absolutely be part of flight simulation > software. The main > > reason I > > made the Canberra B(I)8 was so that I had an > appropriate aircraft to > > investigate LABS/toss-bombing scenarios and > techniques. This wasn't > > because > > I wanted to pretend to vapourise lots of people > but because the aerial > > manuevers are interesting in their own right. > > > > Saying that FG should be a 'civil' only flight sim > is saying that > > certain > > aerial manuevers must not be performed using it. > Should I not have > > done an > > SU-37 to show that the YASim FDM is capable of > performing many of the > > manuevers that the real aircraft is capable of, > just because it is a > > military > > aircraft, and should we not be allowed to > investigate these > > technologies and > > developments in FG? > > > > I think that trying to insist on a civil only FG > seems too much like an > > ineffective and misplaced form of censorship that > will change nothing > > in the > > real world, and that is really where the problem > is. > > > > LeeE > > > > On Friday 13 July 2007 07:14, Torsten Dreyer > wrote: > >> Hi, > >> > >> should this really be part of a flight > simulation software? If yes, > >> what > >> will be the next step? > >> - Should the demolition of buildings be modeled? > >> - What about humans in the scenery? > >> - Any sound for this? > >> > >> My personal vote is "please do not commit". I do > not like it! > >> > >> Greetings, > >> Torsten > >> > >> Am Donnerstag, 12. Juli 2007 21:47 schrieb > Stuart Buchanan: > >> > Hi All, > >> > > >> > I have a patch for the vulcanb2 that causes > the 1,000lb bombs to > >> leave > >> > craters on impact with the ground. > >> > > >> > Available from > http://www.nanjika.co.uk/flightgear/vulcanb2.tar.gz > >> > > >> > The crater.[ac|rgb] files should go into the > >> Aircraft/vulcanb2/Models > >> > directory. > >> > > >> > Could someone please commit. > >> > > >> > Thanks > >> > > >> > -Stuart > >> > > >> > > >> > > >> > > >> > > >> > > ___________________________________________________________ > >> > The all-new Yahoo! 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