Hi Nick,

http://squonk.abacab.org/dokuwiki/fgcom
here you'll find the webpage for FGCOM, the project for real voice over 
IP in FG. I don't know if it is Thomas Forster behind this, but it is 
the only one project I know about voice communication.

Hope this helps
Seb

Nick Othieno a écrit :
> Hi,
> 
> How can I get in touch with Thomas Förster. I've been told by Helko he is
> trying to do the same thing that I want to do.
> 
> Nick
> 
> On 9/2/07, Heiko Schulz <[EMAIL PROTECTED]> wrote:
>> Hi,
>>
>> Thomas Förster is working on the same Idea - ask him,
>> I'm sure he pleased about help!
>>
>> Greetings
>> HHS
>> --- Nick Othieno <[EMAIL PROTECTED]> schrieb:
>>
>>> Hi people,
>>>
>>> I intend to add a module to flight gear that enables
>>> people on a
>>> multi-player game to talk to each other (live) when
>>> tuned to the same
>>> frequency on their comms.
>>>
>>> The idea is to use voip to do the connection and
>>> maybe have one of the
>>> computer's running a voip server of sorts that can
>>> handle a conference call.
>>> Has anyone tried anything similar?
>>>
>>> I would appreciate all the help I can get especially
>>> with the flightgear
>>> code. I'm exellent with C, good with C++ and
>>> elementary with xml. I have
>>> nearly no simulation knowledge but have working
>>> knowledge of dsp (digital
>>> signal processing).
>>>
>>> Hope to hear from you.
>>>
>>> Nick
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