Hi,

 here one of the scrrenshots which he presented in the
german forum:
http://www.rotblind.de/fgstuff/autogen/hamburg.jpg 
Hopefully he don't matter to show here

Ask him- I'm sure he appreciate some help
Greetings
HHS


--- David Megginson <[EMAIL PROTECTED]>
schrieb:

> What are the issues with OSG around dynamic scenery
> (trees, non-static
> randomly-placed buildings, 3D clouds, etc.)?  Is it
> just a matter of
> spending a few hours coding, or is there something
> in the OSG APIs
> that makes dynamically-generated scenery difficult?
> 
> 
> All the best,
> 
> 
> David
> 
>
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