On 19/09/2007, Heiko Schulz <[EMAIL PROTECTED]> wrote: > Sebastian Bechthold is working on that- he is working > about a implemention of an "object placer" which > automatic places buildings to right textures/ > materials. If there is a town, so there are buildings > depending of it is industrial or normal life or > anything else....
Excellent. Is he modifying the existing plib-based code for doing that, or implementing entirely new code? Thanks, David ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel