Ulrich Hertlein wrote: > Hi all, > > is anyone successfully building and running fgfs under MacOS X using > configure? > > It compiles and runs the splash screen and setups but then crashes applying a > texture (don't know which). > > I'd just like to make sure it's actually a compilation problem and not some > missing texture file. fgfs is awfully quiet, is there a way to enable debug > output other than OSG_NOTIFY_LEVEL? > > I'm aware of the efforts using Xcode but I'm just more comfortable with > 'configure' and a shell (call me a command line animal). > > Thanks, > /uli
Hi try adding --log-level=debug to your command line if that doesn't solve the mystery, try running it in gdb and give us a backtrace Cheers, Tiago ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel