Hi all, is anyone successfully building and running fgfs under MacOS X using configure?
It compiles and runs the splash screen and setups but then crashes applying a texture (don't know which). I'd just like to make sure it's actually a compilation problem and not some missing texture file. fgfs is awfully quiet, is there a way to enable debug output other than OSG_NOTIFY_LEVEL? I'm aware of the efforts using Xcode but I'm just more comfortable with 'configure' and a shell (call me a command line animal). Thanks, /uli ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel