Hi all,

is anyone successfully building and running fgfs under MacOS X using configure?

It compiles and runs the splash screen and setups but then crashes applying a 
texture (don't know which).

I'd just like to make sure it's actually a compilation problem and not some 
missing texture file. fgfs is awfully quiet, is there a way to enable debug 
output other than OSG_NOTIFY_LEVEL?

I'm aware of the efforts using Xcode but I'm just more comfortable with 
'configure' and a shell (call me a command line animal).

Thanks,
/uli

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