fwiw, I didn't have trouble with 10.4, but the cards I've used with it were ATI and Intel, not nvidia. So my experience doesn't preclude your hypothesis.
On Jan 22, 2008 4:03 PM, Ulrich Hertlein <[EMAIL PROTECTED]> wrote: > Hi all, > > it appears that I've got this one cornered: when I turn off texture > compression > (SGSceneFeatures::setTextureCompression) everything works as advertised. > > It looks like there may be a bug in either the 10.4.x/nvidia OpenGL driver or > in > OSG handling of texture compression - I suspect the former. Only RGB textures > are compressed properly. > > I'm taking this over to osg-devel and/or mac-opengl. > > Thanks for the assistance. > Cheers, > > /ulrich > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > -- Hans Fugal ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel