--- Frederic Bouvier <[EMAIL PROTECTED]> schrieb: > Quoting Heiko Schulz : > > I have to disagree. Look at Detelef's Albatross - > you > > can walk inside the aircraft- it is very easy to > do, > > so this depth perception would be a very cool > feature > > against X-Plane and MSFS! > > Do you mean you are going to build a replica of the > Albatross cabin, and put a > LCD monitor where the windows should be ? If I > understand this film correctly, > the technique use the screen as a window to a wider > ( open ) space ( the stadium > in that case ). You have to actually *move* to have > the perception of the > parallax around a fixed frame. Look at the video : > the guy doesn't stay seated > in front of his TV set. > > For a static perception of 3D, use stereo images and > dedicated goggles. > > -Fred > > -- The albatross is bad example for that, but it is the first aircraft with this feature. But for John's 747-Cockpit-project it would be fit.
Regards still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html Heute schon einen Blick in die Zukunft von E-Mails wagen? www.yahoo.de/mail ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel