Hi Joacher, a very interesting and promising idea. Is the needed hardware available separately? If yes: how much does it cost?
Maik [EMAIL PROTECTED] schrieb am 01.02.2008 20:59: > I think I have to emphasize this: > > There are two heads: Your real one in front of the monitor and the virtual > one inside the planes cockpit (aka camera position). > > The idea is, to translate the virtual head according to the translations of > your real head in front of your monitor, thus leading to the shown depth > perception. > > Of course the virtual head can't follow every translation the real head can > do, because usually a office is bigger than a cockpit. > > But its not to discover your cockpit from new exciting perspectives, it's to > provide you a depth perception. > > So the virtual camera has strong constraints in the extend of its > translation. Consider it as a maximum of 25 cm in each direction around the > default position. > > So you won't be able to discover your leg room, to lean out of the window or > to examine your flightsticks back! > > It should just use your head shaking to provide you a depth perception. Not > more, not less. > > Regards, > > Joe > ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel