Hello,

Running without any problem with FG on a 32 bits computer (which my usual 
computer)
recently, I have had to build FlightGear on a 64 bit computer with FC9.
Both computers have the same GPU (Nvidia 7800 GS AGP 8).
I was disappointed with the result FG works with a huge Jitter, like we had in 
the past, which is now , to me, solved (32 bits environment).

Does anybody has got a similar problem ?
Where do i must look for to solve the problem ? did i  forgot some parameters  
with ./configure and/or make ?

Cheers

NB:Openscenegraphe had been automatically built 64 bits  ( lib64 library).
 
-- 
Gérard
http://pagesperso-orange.fr/GRTux/

"J'ai décidé d'être heureux parce que c'est bon pour la santé. 
Voltaire "


-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to