Hello,
Running without any problem with FG on a 32 bits computer (which my usual computer) recently, I have had to build FlightGear on a 64 bit computer with FC9. Both computers have the same GPU (Nvidia 7800 GS AGP 8). I was disappointed with the result FG works with a huge Jitter, like we had in the past, which is now , to me, solved (32 bits environment). Does anybody has got a similar problem ? Where do i must look for to solve the problem ? did i forgot some parameters with ./configure and/or make ? Cheers NB:Openscenegraphe had been automatically built 64 bits ( lib64 library). -- Gérard http://pagesperso-orange.fr/GRTux/ "J'ai décidé d'être heureux parce que c'est bon pour la santé. Voltaire " ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel