gerard robin wrote > Running without any problem with FG on a 32 bits computer (which my usual > computer) > recently, I have had to build FlightGear on a 64 bit computer with FC9. > Both computers have the same GPU (Nvidia 7800 GS AGP 8). > I was disappointed with the result FG works with a huge Jitter, like we > had in > the past, which is now , to me, solved (32 bits environment). > > Does anybody has got a similar problem ? > Where do i must look for to solve the problem ? did i forgot some > parameters > with ./configure and/or make ? > > Cheers > > NB:Openscenegraphe had been automatically built 64 bits ( lib64 library). >
My latest build with MSVC9 (32 bit) is suffering severe jitter, so much that it is unusable, as I mentioned earlier. I have profiled the code, but nothing obvious showed up yet. I'm continuing to look. Vivian ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel