gerard robin wrote

> Running without any problem with FG on a 32 bits computer (which my usual
> computer)
> recently, I have had to build FlightGear on a 64 bit computer with FC9.
> Both computers have the same GPU (Nvidia 7800 GS AGP 8).
> I was disappointed with the result FG works with a huge Jitter, like we
> had in
> the past, which is now , to me, solved (32 bits environment).
> 
> Does anybody has got a similar problem ?
> Where do i must look for to solve the problem ? did i  forgot some
> parameters
> with ./configure and/or make ?
> 
> Cheers
> 
> NB:Openscenegraphe had been automatically built 64 bits  ( lib64 library).
> 

My latest build with MSVC9 (32 bit) is suffering severe jitter, so much that
it is unusable, as I mentioned earlier. I have profiled the code, but
nothing obvious showed up yet. I'm continuing to look.

Vivian



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