Right!
> 
> > Erm, these are FlightGear pictures? Seems like I have
> missed a lot. The
> > ambient occlusion effect is obvious, but when did we
> get reflections
> > (see the windshield in the last picture)?
> 
> Only a few years ago ;-)  It's another application of
> the "chrome" shader - 
> they're not true reflections of the outside (or inside)
> world, but very 
> effective indeed.
> 
> Cheers,
> 
> AJ
And in this case we see, it has real fresnel effect!
Like here on the dor window of the EC135 which I am improving right now: 
http://fgfs.i-net.hu/modules/xcgal/albums/userpics/10046/ec135.0.4.30.jpg

I wonder if we could alter the chrome shader so it is working on textured 
surfaces...

Cheers
HHS



      

-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to