Right! > > > Erm, these are FlightGear pictures? Seems like I have > missed a lot. The > > ambient occlusion effect is obvious, but when did we > get reflections > > (see the windshield in the last picture)? > > Only a few years ago ;-) It's another application of > the "chrome" shader - > they're not true reflections of the outside (or inside) > world, but very > effective indeed. > > Cheers, > > AJ And in this case we see, it has real fresnel effect! Like here on the dor window of the EC135 which I am improving right now: http://fgfs.i-net.hu/modules/xcgal/albums/userpics/10046/ec135.0.4.30.jpg
I wonder if we could alter the chrome shader so it is working on textured surfaces... Cheers HHS ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel