On 29 Oct 2008, at 14:37, Tatsuhiro Nishioka wrote: > Let's pass the ball among us a bit more. > > Enclosed is a Fix-it-for-Mac-with-GeForce-7300GT-only kinda patch > for OpenSceneGraph/src/osg/Texture.cpp. > This is just to disable hardware mipmapping when Renderer is "NVIDIA > GeForce 7300 GT OpenGL Engine." > > A better way is to use OSG_GL_EXTENSION_DISABLE for disabling > hardware mipmapping but it doesn't work in this case, > so this patch can be a very easy workaround for this issue. Plus, I > don't think the environment variable driven GL extension > disabling works as expected at all, so it should be also fixed.
Trying to test this patch, getting a different hang (sort of) now, where the program is halting on a 'throw' inside OSG - in the Qt image loader, trying to load the C172's clock.rgb. I'm using the OSG 2.6.0 sources, and I seem to recall there was an issue with the Quicktime image loader that you had to work around - is this it? James ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel