On 29 Oct 2008, at 14:37, Tatsuhiro Nishioka wrote:

> Let's pass the ball among us a bit more.
>
> Enclosed is a Fix-it-for-Mac-with-GeForce-7300GT-only kinda patch  
> for OpenSceneGraph/src/osg/Texture.cpp.
> This is just to disable hardware mipmapping when Renderer is "NVIDIA  
> GeForce 7300 GT OpenGL Engine."
>
> A better way is to use OSG_GL_EXTENSION_DISABLE for disabling  
> hardware mipmapping but it doesn't work in this case,
> so this patch can be a very easy workaround for this issue.  Plus, I  
> don't think the environment variable driven GL extension
> disabling works as expected at all, so it should be also fixed.

Trying to test this patch, getting a different hang (sort of) now,  
where the program is halting on a 'throw' inside OSG - in the Qt image  
loader, trying to load the C172's clock.rgb. I'm using the OSG 2.6.0  
sources, and I seem to recall there was an issue with the Quicktime  
image loader that you had to work around - is this it?

James

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