On Thu, Oct 30, 2008 at 2:54 PM, Erik Hofman <[EMAIL PROTECTED]> wrote: > > Just a quick hunch that might be totally unrelated, but I noticed some > textures are not a power of two (128, 256, 512, 1024, etc pixels). OSG > tries to convert these textures to a power of two, but maybe the test > that tries to determine if that is necessary doesn't work properly on MacOS?
I believe the extension for that feature is GL_ARB_texture_non_power_of_two. Running with OSG_NOTIFY_LEVEL=INFO you can verify whether OSG detects that. -- Csaba/Jester ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel