Csaba Halász wrote: > On Thu, Oct 30, 2008 at 12:36 PM, James Turner <[EMAIL PROTECTED]> wrote: >> Trying to test this patch, getting a different hang (sort of) now, >> where the program is halting on a 'throw' inside OSG - in the Qt image >> loader, trying to load the C172's clock.rgb. I'm using the OSG 2.6.0 >> sources, and I seem to recall there was an issue with the Quicktime >> image loader that you had to work around - is this it? > > Yes. With more recent OSG the QT loader is not used for loading rgb > files anymore.
Just a quick hunch that might be totally unrelated, but I noticed some textures are not a power of two (128, 256, 512, 1024, etc pixels). OSG tries to convert these textures to a power of two, but maybe the test that tries to determine if that is necessary doesn't work properly on MacOS? Erik ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

