Csaba Halász wrote:
> On Thu, Oct 30, 2008 at 12:36 PM, James Turner <[EMAIL PROTECTED]> wrote:
>> Trying to test this patch, getting a different hang (sort of) now,
>> where the program is halting on a 'throw' inside OSG - in the Qt image
>> loader, trying to load the C172's clock.rgb. I'm using the OSG 2.6.0
>> sources, and I seem to recall there was an issue with the Quicktime
>> image loader that you had to work around - is this it?
> 
> Yes. With more recent OSG the QT loader is not used for loading rgb
> files anymore.

Just a quick hunch that might be totally unrelated, but I noticed some 
textures are not a power of two (128, 256, 512, 1024, etc pixels). OSG 
tries to convert these textures to a power of two, but maybe the test 
that tries to determine if that is necessary doesn't work properly on MacOS?

Erik

-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Flightgear-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to