> I don't pretend that is not be in the FDM , which should be more accurate > according to the terrain ( runway, grass, sand, ....... water .... and > so on), i know that Jon intend to include it into JSBSim.
I don't know if I understand this problem completely, but I am guessing that we would need to expose via properties the dynamic and static coefficients of friction for each landing gear (and structural contact point)? True? I think that would be the best approach. Jon ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

