On Wed, Nov 5, 2008 at 10:34 PM, gerard robin <[EMAIL PROTECTED]> wrote: > > As far as i know, (i could be wrong and stupid) , an AI object is not FDM > dependent, but, it can be property related. > > However, i am probably alone, here, to think that generic FG feature useful. > > Again, > tell me how i can build > an AI object , => an hybrid car which goes floating on water or run on wheel > on solid ground, without any acknowledge of which terrain is under (there is > no FDM)
Ideally, every AI object should in fact have its own fdm, and an AI pilot which is only providing control inputs that a real pilot would. I don't think FDM takes a lot of cpu resources, so when we have dedicated AI server(s) that could in fact be realized. For now, I think you are right. If this will be used by more aircraft, it is in fact easier to manage having it in a common place. -- Csaba ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

