Heiko Schulz wrote: > I began with making new cloud textures and shaping via xml. Creating clouds > is > easier than I thought though it is a lot of work- like building an aircraft! > ;-) > > Here is a video featuring the 3d-clouds with new textures. I need still work > on > shaping and creating the other cloud types- in the moment I have only Cumulus: > > http://de.youtube.com/watch?v=li8nb3rGuHA > > Unfortunately the video is too compressed- It still needed an hour for upload > and another one for processing...
They look fantastic ! Thanks for taking the time to improve them. Could you make them available for check-in? BTW I have been working on some minor code improvements for the 3D clouds: - placing the sprites on a sphere rather than a cylinder (a code bug) - Only checking for repositioning of the cloud layer every 60 frames. - Improving the culling heuristic to remove sprites that are too close together. - Performing better shading of the bottom of the cloud. None of these things should affect the work you have been doing. I hope to get these checked in soon - but the weather today is nice so I'm going out to fly my microlight first. I'll make sure to take some photos of clouds! -Stuart ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel