2009/2/6 Arnt Karlsen <a...@c2i.net>

> On Fri, 6 Feb 2009 20:51:45 +0000, FGD wrote in message
> <9dfda0650902061251g657a7a8axe431c89adc385...@mail.gmail.com>:



> ..yeah, but who _are_ you guys, and why all this weird secrecy?


We're just a bunch of old guys who quite like making stuff in flight sims.
You never heard of us, so saying  more than that would just be over sharing
for the sake of it. No point in that is there? <shrug>

And the "secrecy" is obviously so secret I don't know anything about it
either, in fact I had not even noticed it myself ! <shrug>

I may not yell about where our past stuff was to be found, and we've not
really hidden that either, as astute readers of the thread will know, but
that is to some extent in due deference to the sim author. There may be no
love loss there as we've all come to feel rather taken for granted, but
that's no reason to yell the details from the roof tops and be really vulgar
about it all. That much is just us trying to show some professionalism about
it all, and our recognition that it's probably a good thing that someone
does.


> > We know how much you will need them too,
>
>
> ..I lost you _right_ there. ;o)


OK, we noticed that coders like config files, they only put them in there
trying to give model makers a hard time! ;O) We just happen to think that
with due consultation, a better way to get the files into existence in  the
first place might well be there to be had!


> > so we really are prepared to be as helpful and as accomodating as
> > possible about them.
>
>
> ..excellent, that means you guys have figured out how to do
> business with GPL software? ;o)


No, I'm lost on all that stuff.


> ..the only real problem I can see is licensing, and you fix
> that releasing your own stuff under the GPL, ideally GPLv3,
> IMO.  Some people use dual licenses, e.g. the GPL and an
> "EULA"-style commercial sales contract.
>
> ..the main thing to remember for your GPL fork, is throw away
> code belonging to anyone who turns down your request to license
> their stuff in your project's GPL fork, and get it replaced
> with new code.  (It can stay in your old "EULA"-style commercial
> sales contract licensed code as you damned well please, the
> contract language is what decides that.)


Look, we make all our own stuff so no one has any rightfull claim to
anything in that but us. We don't charge for our stuff so there's no
commercial issues either. We could make this far more complicated than it
really needs if we keep playing with endless acronyms.


> > So,  where is the workshop, and who do we need to work with?
>
>
> ..maybe I can help out playing the Devil's Law Shark? ;o)
> http://www.amax-toys.com/tem/pdisp_e_1908.html


I saw the shark but I'm not clear on where it might be supposed to help! If,
as seems possible, it's an in joke of some kind, then  maybe I was busy
when, whatever it was, happened? ;O) <shrug>

Nearest thing that comes to mind is that old thing about the "Happy Days" TV
show getting past it's sell by date, and "Jumping The Shark" but I can't do
better than that for now! Been a long day.

-- 
Cheers,
Ian
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