Jason, Newer versions of fgfs have a command line switch "--fgviewer" that will show a tile to you without need of starting all the flightgear systems.
$fgfs --fgviewer YGDH.btg.gz What I am seeing is all your terrain is coming out flat and in sea/water texture. By zcatting one of you terrain files through strings: $zcat Scenery/Terrain/e150s30/e150s30/5410562.btg.gz | strings The only texture listed is ocean. Your missing something with the terragear build chain. Ron On Fri, 2009-10-30 at 08:05 +1100, Jason Cox wrote: > I forgot to say, a sample is available at > http://globelock.mine.nu/YWLM.tgz > > Jason > > > On Fri, 2009-10-30 at 07:42 +1100, Jason Cox wrote: > > Hi everyone, > > I have been generating Scenery now for a few days experimenting with > > data sources along the way. > > I currently have some scenery that shows as expected in atlas (area > is > > around YWLM).The coast and major roads show up correctly. The > problem is > > that when I start Flightgear using the scenery I just get an ocean > > tile. > > > > I am not sure how to procced from here and any help would be greatly > > appreciated. > > > > Jason ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

