On Fri, Feb 26, 2010 at 2:01 PM, Christian Menge
<christ...@freedomworks.ca> wrote:
> Hi Guys,
>
> Few months back we spent a couple days trying to compile FG on Windows using
> the FG Wiki and did not have any luck. This is a very frustrating point for
> people who only work with windows and would like to contribute but don't
> have a clear document or path on how to make this work.
>
> Geoff, I appreciate your efforts in creating your own custom build process
> but we could not get your files to work.
>
> I'm sure there are many developers running Windows that can provide
> effective contribution to this project but can't because of the difficult
> build process.
>
> Can someone explain why this has not been addressed?
>
> Thanks!
>
> Christian
>
> FreedomWorks Inc.
>


The external dependencies add to the difficulty somewhat. It's pretty
straight-forward to build FG on Linux since, for most distros, the
external dependencies are just a "yum install [packagename]" (or other
package manager) away. For Windows, you may have to hunt down and
compile many of these dependencies yourself.  Where the resulting
files are to be placed may require some time deciphering the MSVC
project files and repeated attempts to get a successful FG compile.

I suspect another cause for difficulty is that most of the FG
developers with CVS commit privileges are using Linux and the few
Windows FG developers each keep their own build environment updated
incrementally without changes going into CVS promptly.  Several times
I have found that the MSVC project files in CVS do not reflect the
current file/directory structure of the source code.  Checking today,
I see that FlightGear.vcproj was updated 5 days ago.  Maybe it's good
to go.  Maybe I've just had unlucky timing in the past.

This evening, I'll try to follow the wiki instructions
(http://wiki.flightgear.org/index.php/Building_FlightGear_-_Windows)
again and apply any corrections I can. I noticed a few important
updates to that page over the last few months and would like to thank
everyone who has helped to improve it.  I'm not an FG developer but I
love this flight simulator and would like to help get interested
Windows developers on board when I have the time (which I don't ;).

-Reagan

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