----- "Vivian Meazza" a écrit : > Frederic Bouvier > > > ----- "Vivian Meazza" a écrit : > > > I have seen something like this if I add the <generate> tag to a > > > model shader. <generate> works fine in a terrain shader. > > > However as default you should not be using any model shader > > > with <generate>. > > > > What ? > > What What? > > I haven't mentioned this before because I'm still investigating.. > Lauri Peltonen also had a look and came up with an odd error > which neither of us understood properly, but there is some > indication that it depends on the order of the tags. Or it > might be that my shaders are simply crap. > > Or are you querying the default shaders?
I am just unaware of this kind of problems and it could have received more publicity than just an anecdote in a somewhat unrelated thread. -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://www.youtube.com/user/fgfred64 Videos ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel