Vivian Meazza

----- "Vivian Meazza" a écrit :
> Frederic Bouvier
> 
> > 
> > ----- "Vivian Meazza" a écrit :
> > > Frederic Bouvier
> > >
> > > > ----- "Vivian Meazza" a écrit :
> > > > > I have seen something like this if I add the <generate> tag to
> a
> > > > > model shader. <generate> works fine in a terrain shader.
> > > > > However as default you should not be using any model shader
> > > > > with <generate>.
> > > >
> > > > What ?
> > >
> > > What What?
> > >
> > > I haven't mentioned this before because I'm still investigating..
> > > Lauri Peltonen also had a look and came up with an odd error
> > > which neither of us understood properly, but there is some
> > > indication that it depends on the order of the tags. Or it
> > > might be that my shaders are simply crap.
> > >
> > > Or are you querying the default shaders?
> > 
> > I am just unaware of this kind of problems and it could have
> received
> > more publicity than just an anecdote in a somewhat unrelated
> thread.
> > 
> 
> No one else is reporting it therefore this is most likely my own
> incompetence, and it's only in shaders that I have written myself.
> When I have shown that it isn't I will file a bug report.

If you are not so sure there is a bug, why are you saying :

> > > > > However as default you should not be using any model shader
> > > > > with <generate>.

so my "what ?"

Good night,
-Fred

-- 
Frédéric Bouvier
http://my.fotolia.com/frfoto/              Photo gallery - album photo
http://www.youtube.com/user/fgfred64       Videos


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