There's a big visual problem with some airports, especially when they are next 
to lakes or water in the more top-drawer scenery.

For an airport like Innsbruck, where the airport automatically generated grass 
polygon juts into the river "cs_lake", or like Honolulu or Macau, when there is 
a "lake" in the middle of the airfield, would it be possible to take a lake 
layer (or the lake layer) and "burn" the water texture into the airfield before 
any of the taxiways are applied?

Cheers
John

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