There's a big visual problem with some airports, especially when they are next to lakes or water in the more top-drawer scenery.
For an airport like Innsbruck, where the airport automatically generated grass polygon juts into the river "cs_lake", or like Honolulu or Macau, when there is a "lake" in the middle of the airfield, would it be possible to take a lake layer (or the lake layer) and "burn" the water texture into the airfield before any of the taxiways are applied? Cheers John ------------------------------------------------------------------------------ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel