I was browsing the flightgear wiki pages on doing model animations.
Everything is written from the perspective of a single model with named
parts and the animations refer to the part names.
What I have here is two version of the same model as separate 3ds files. I
realize it's a crude hack, but I'm short on time. What I would like to do
is create an animation that selects one entire model or the other depending
on the state of a property. I assumed it would be easy to do so I left it
to the last minute ... I've probably done it in the past, but now I can't
find any documentation or examples ... is this possible to do?
Thanks,
Curt.
--
Curtis Olson:
http://www.atiak.com - http://aem.umn.edu/~uav/
http://www.flightgear.org -
http://www.flightgear.org/blogs/category/curt/<http://www.flightgear.org/blogs/category/personal/curt/>
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