Just wanted to add that transparency is working with Alpha Exponent
(DXT5) for me.. I'm using the latest Hudson build (Win7 x64) with
fgdata cloned last night.  I converted the F-16 liveries to DXT5, and
used Alpha Exponent for the markings (which are mostly transparent).
It looks ugly in the dds viewer, but in FG it works perfectly.
Exterior texture load time on F-16 went from 20s to 1s in my case!

I am using an old set of x64 OSG libs—don't know if that matters.  I
have no SDK installed to compile new ones (I probably should though).

Final two cents:  DDS is very much worth the relatively small increase
in file size.

cheers,

Rob

On Tue, Mar 22, 2011 at 8:36 AM, Heiko Schulz <aeitsch...@yahoo.de> wrote:
> With Gimp there is Alpha exponent (DXT5) available. The file opened in Gimp 
> shows that transparency is perectly kept, but in FGFS it is not.
>
> Maybe "just" an issue with .dds by OSG?

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