Am 28.03.11 00:34, schrieb Vivian Meazza: > > If the reflection map path is incorrect you should see only this error > message: > > "no image file, maybe the reader did not set the filename attribute, using > white for type '2d' on '', in /technique[9]/pass[0]/texture-unit[4]" >
I get no missing file errors. > If you are seeing another error message, please update your data (some > potential errors were removed recently). If the errors persist then please > file an issue report. I reverted all commits from Fred related to the patches from Lauri, without success. The issue remains, "OpenGL error" and "invalid operation error" after renderbin draw with reflect and reflect-bumpspec. All other shaders work as expected. I am on ATI 5750 on OSX 10.6.6. I don’t see any other changes checked in fgdata or flightgear the last weeks. Where should I look else? I am tired of this issues (probably only ATI/OSX driver related again?). I bought a new ATI 5750 and now I get new errors with the reflect shaders. The shaders worked as expected with my very old ATI x1600, hmpf! Should I downgrade OSG to 2.9.7, I am currently running 2.9.9. ? Cheers, Yves ------------------------------------------------------------------------------ Enable your software for Intel(R) Active Management Technology to meet the growing manageability and security demands of your customers. Businesses are taking advantage of Intel(R) vPro (TM) technology - will your software be a part of the solution? Download the Intel(R) Manageability Checker today! http://p.sf.net/sfu/intel-dev2devmar _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel