Slavutinsky Victor wrote: > Problem was not in changing of others, of simulator without me. > Complexity was no one had wanted to explain me how it organized in > inners to help me solve that tasks personally.
I'm pretty certain you're under-estimating the effort required to explain the details of how FlightGear works. The time to pursue this task is a multiple of a man-week. How would you expect a volunteer FlightGear developer to dedicate that much of his precious spare time ? Digging into an OpenSource software project works the other way: Read, read, try out, read, check, read .... and if you don't understand a particular item, then ask precisely about that one. This rule is almost universal in OpenSource land. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------------------------------ Got Input? Slashdot Needs You. Take our quick survey online. Come on, we don't ask for help often. Plus, you'll get a chance to win $100 to spend on ThinkGeek. http://p.sf.net/sfu/slashdot-survey _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel