On Thursday, October 06, 2011 10:22:18 thorsten.i.r...@jyu.fi wrote:
> Some observations I've made in the last couple of days:
> 
> * hardcoded terrain presampling: This seems to have died on me after the
> last pull (probably even earlier?) - currently all I get out is zero
> everywhere. Since geodinfo() is now 50 times faster than it used to be,
> falling back to the old system doesn't really make a huge difference in
> performance though. Whatever you think is best - fixing or going back to
> geodinfo() - just let me know please.
> 

Hi Thorsten,
I just checked, and src/Environment/terrainsampler.cxx hasn't been changed 
since July. My radio code also relies on terrain sampling and today's git 
works as before. Perhaps the problem is somewhere else.

Cheers,
Adrian

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