On Thursday, October 06, 2011 10:22:18 thorsten.i.r...@jyu.fi wrote: > Some observations I've made in the last couple of days: > > * hardcoded terrain presampling: This seems to have died on me after the > last pull (probably even earlier?) - currently all I get out is zero > everywhere. Since geodinfo() is now 50 times faster than it used to be, > falling back to the old system doesn't really make a huge difference in > performance though. Whatever you think is best - fixing or going back to > geodinfo() - just let me know please. >
Hi Thorsten, I just checked, and src/Environment/terrainsampler.cxx hasn't been changed since July. My radio code also relies on terrain sampling and today's git works as before. Perhaps the problem is somewhere else. Cheers, Adrian ------------------------------------------------------------------------------ All the data continuously generated in your IT infrastructure contains a definitive record of customers, application performance, security threats, fraudulent activity and more. Splunk takes this data and makes sense of it. Business sense. IT sense. Common sense. http://p.sf.net/sfu/splunk-d2dcopy1 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel