Am 06.10.2011 09:22, schrieb thorsten.i.r...@jyu.fi: > me observations I've made in the last couple of days: > > * hardcoded terrain presampling: This seems to have died on me after the > last pull (probably even earlier?) - currently all I get out is zero > everywhere. Since geodinfo() is now 50 times faster than it used to be, > falling back to the old system doesn't really make a huge difference in > performance though. Whatever you think is best - fixing or going back to > geodinfo() - just let me know please. Yep - seems to be broken. It hasn't been touched in a while, so I assume something in the surrounding framework has changed that broke the terrainsampler. I'll dive deeper into the issue later this week.
I'd prefer to not restore this in Nasal but leave it as a c++ encoded subsystem. But as you already have >12000 lines of Nasal, this probably doesn't really matter much ;-) Torsten ------------------------------------------------------------------------------ All the data continuously generated in your IT infrastructure contains a definitive record of customers, application performance, security threats, fraudulent activity and more. Splunk takes this data and makes sense of it. Business sense. IT sense. Common sense. http://p.sf.net/sfu/splunk-d2dcopy1 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel