>And btw. there have been >only 4 or 5 replacements/additions for covers ...
>Thanks, I will do so. And where do I find the lossless origins now in >the repo ? Do the origins co-exist in the repo, as png, or as GIMP files ? Ouch!! 1.) the whole .dds-texture are currently additional in 2.5.0 to the old .png-textures. When using FGFS you have to decide if you want to use .dds or .png via FGRun or comand line. 2.) there have been much, much more replacements/additions. The whole rwy-textures has been converted to .dds, and many other textures as well. 3.) this whole thing is part of current ongoing shader-effects and texture work, announced by Vivian and Emillian here on the list. This can bring us a improved translation shader, more realistic water-effects with ripples, foam etc. depending on wind and rain, a flutter-effect to flags, reflective rwys depending on rain.... In many cases the original files are the .png. And when new textures added as only .dds then take Gimp, add the .dds-plugin, open the file and see: this is the origin! ;-) Heiko still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html ------------------------------------------------------------------------------ RSA(R) Conference 2012 Save $700 by Nov 18 Register now http://p.sf.net/sfu/rsa-sfdev2dev1 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel