On Sun, Nov 6, 2011 at 9:10 AM, HB-GRAL <flightg...@sablonier.ch> wrote:
> Just a technical question: I know it is not a big deal to convert new
> textures to .dds format, but when I want to start to work on textures
> should I convert back to another format and convert to dds again ? Or
> should I start with origins and where are this origins going to ?

DDS/DXT is lossy so in general you would want to use source textures
of another (lossless) format and only convert to dds for final
distribution.

cheers

------------------------------------------------------------------------------
RSA(R) Conference 2012
Save $700 by Nov 18
Register now
http://p.sf.net/sfu/rsa-sfdev2dev1
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to