On Sun, Nov 6, 2011 at 9:10 AM, HB-GRAL <flightg...@sablonier.ch> wrote: > Just a technical question: I know it is not a big deal to convert new > textures to .dds format, but when I want to start to work on textures > should I convert back to another format and convert to dds again ? Or > should I start with origins and where are this origins going to ?
DDS/DXT is lossy so in general you would want to use source textures of another (lossless) format and only convert to dds for final distribution. cheers ------------------------------------------------------------------------------ RSA(R) Conference 2012 Save $700 by Nov 18 Register now http://p.sf.net/sfu/rsa-sfdev2dev1 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel