On Wednesday 21 December 2011 14:50:39 Stuart Buchanan wrote: > On Wed, Dec 21, 2011 at 5:53 PM, Torsten Dreyer wrote: > >> Agreed - that's a mistake in my checkin. I will correct it. > >> > >> -Stuart > > > > OK - one more. > > <function name="aero/function/velocity-induced-fps"> > > <description> velocity including the propulsion induced > > velocity.</description> > > <sum> > > <property>velocities/u-aero-fps</property> > > <property>propulsion/engine/prop-induced-velocity_fps</property> > > <property>propulsion/engine/prop-induced-velocity_fps</property> > > </sum> > > </function> > > > > Why is prop-induced-velocity_fps added twice? Is that by intention? > > > >From discussion with AndersG on IRC who checked his aerodynamics text, > > we believe it is intentional. > > "the final increase in slipstream velocity (over the free stream velocity) > is 2* the increase in velocity at the actuator disk. Which is consistent > with the c172p FDM " > > -Stuart
Yes, its added twice to avoid the multiplication. Ron ------------------------------------------------------------------------------ Write once. Port to many. Get the SDK and tools to simplify cross-platform app development. Create new or port existing apps to sell to consumers worldwide. Explore the Intel AppUpSM program developer opportunity. appdeveloper.intel.com/join http://p.sf.net/sfu/intel-appdev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel