Am 19.01.2012 11:27, schrieb Emilian Huminiuc: > I had another question, could the wind vectors reported to the shader > be interpolated on a longer (10x - 20x or so) time frame, or could > they be updated only once a given time (1 minute or so)? > > I ask this in an attempt to cure the fast moving waves effect that > happens each time METAR gets updated. > > Thanks for the feedback. Yes - an interpolation over time is no problem at all. I actually thought about implementing this directly but chose to port the current behaviour before changing anything.
Probably the same should be done for the snow-line which now jumps which might look silly. But all these are feature changes and will not go into the release branch. Torsten ------------------------------------------------------------------------------ Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel