Am 19.01.2012 11:59, schrieb Torsten Dreyer:
> Am 19.01.2012 11:27, schrieb Emilian Huminiuc:
>> I had another question, could the wind vectors reported to the shader
>> be interpolated on a longer (10x - 20x or so) time frame, or could
>> they be updated only once a given time (1 minute or so)?
>>
>> I ask this in an attempt to cure the fast moving waves effect that
>> happens each time METAR gets updated.
>>
>>
> Thanks for the feedback. Yes - an interpolation over time is no problem
> at all. I actually thought about implementing this directly but chose to
> port the current behaviour before changing anything.
>
> Probably the same should be done for the snow-line which now jumps which
> might look silly. But all these are feature changes and will not go into
> the release branch.

Hmm - actually, the wind properties _are_ interpolated over time if set 
from METAR which can be easily verified by observing 
/environment/sea/surface in the property browser and changing the 
global-weather scenario from, say "stormy monday" to "fair weather". 
Despite the fact that the properties change slowly, I can see the waves 
jump in speed and direction. I have no idea why this happens, maybe 
something the shader itself?

Torsten

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