On Wed, Feb 15, 2012 at 10:13 AM, Martin Spott wrote: > I'm running "pickaxe" on the GIT repo - will fetch the results in an > hour or two when I'm getting back from the customer. The GIT history > dates back to year 2k, I guess,
I spent some time last night putting together a proper Port/Industrial material definition using the models under Models/Industrial and the object masking against the existing urban texture. It looks quite good, though due to the large building size there are some overlaps with adjoining scenery triangles - most noticably roads. (I need to make a further enhancement to object placement so objects aren't placed within <spacing-m> of the edge of the triangle.) If you are able to retrieve the texture , I'll create an object mask for it and a material definition. Probably won't be until next week though. -Stuart ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel