Am 24.02.2012 01:17, schrieb St
> The end result is that I'd like to do the following:
> - Create a new Materials directory under fgdata
> - Move materials-dds.xml and materials.xml into it
> - Create a new Materials/materials-base.xml file containing material
> definitions common
> to both materials files.
> - Create a number of small xml "snippets", mainly for random object
> definitions, e.g.
> urban-buildings.xml which will contain the random object definitions
> for Urban areas.
>
> Any objections to this?
No objections, but a thought:

What about having a sub-subdirectory structure to avoid name mangeling, like
Materials/base/ (contains all common files and includes)
Materials/default/ (contains the default definitions and textures)
Materials/dds/ (contains the dds definitions and textures)

Torsten

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