Interesting -- if smoke is also going the wrong way, maybe a bug was
recently introduced with wind/environment?

On Mon, Feb 27, 2012 at 3:09 PM, D-NXKT wrote:

> Hello,
>
> just checked the orientation of the windturbine.ac and windsock.ac(windsock
> is working correct) with blender:
> windsock in +y
>  |----
>  |
>  |
> ---
> windturbine in -y
>
>  |
>  |-|
>  | |
>   |
>   |
>  --
> That's correct, because the windsock faces out of the wind and the turbine
> into the wind.
> The animation of both in the xml-Files is absolute identical.
> --> both are working properly if they have the same orientation (I assume
> windsock has 0; haven't checked that)!
>
> But there is still this issue with smoke. Smoke is drifting for ALL wind
> directions into the wind. Maybe this is another story because it is
> related to
> the particlesystem:
> ...  <program>
>    <fluid>air</fluid>
>    <gravity>true</gravity>
>    <wind>true</wind>
>  </program>
> </particlesystem>
> But at the moment I don't know where the "drift" is made in the code.
>
> Best Regards
> D-NXKT
>
>
>
>
>
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-- 
Curtis Olson:
http://www.atiak.com - http://aem.umn.edu/~uav/
http://www.flightgear.org - http://gallinazo.flightgear.org
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