On Mon, Mar 5, 2012 at 6:05 PM, Ron Jensen <w...@jentronics.com> wrote: > On Monday 05 March 2012 02:53:59 Francesco Angelo Brisa wrote: >> * Analogic instruments: >> I was looking at two amazing done aircrafts: the DR400 and the Cessna 337; >> the DR400 has instruments with a glass reflection (Which is very nice and >> realistic) the C337 does not have it. I personally slightly prefer the C337 >> way, a little more clean, but it is just my feeling. the question: what >> would you suggest to do, if I want to take an aircraft, add a instrument, >> which type should I use ? i.e. if I want to add instruments to the C310. > > Personally, I hate the glass shaders covering instruments and windows. I want > to actually fly these aircraft and not drool over how 'real' they look. > Flying means I need to be able to actually read the instrument, so I often > prefer larger fonts and bolder lines than perhaps the original had.
+1 I'd think that real aircraft engineers would seek to minimize these effects, and that they would manifest significantly in some but not all lighting conditions. In any case, I greatly dislike these glare/reflection effects on instruments and interior windows, though many effects might be made more user-friendly if the effect was diminished or made more transparent. I know enough to be able to remove these effects from models, but it can be tedious and lots of folks either aren't that handy with modeling or don't have the time. Just my $.02. -Gary ------------------------------------------------------------------------------ Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel