Hi Fred,

I tried Rembrandt on my Macbook Pro 2011 (13"):

it created a view and than parts of the screen got white. Th kernel log told me 
that some internal buffer had an overrun.

I changed the Property /sim/rendering/shadows/map-size in preferences.xml  to 
128 and now Rembrandt seems to work (!), at first sight.

However I get lots of errors/warnings. Here some of the unusual ones:

FRAGMENT glCompileShader "" FAILED
FRAGMENT Shader "" infolog:
ERROR: 2:922: 'unsigned' : Reserved word. 
ERROR: 2:922: 'unsigned' : syntax error syntax error

glLinkProgram "" FAILED
Program "" infolog:
ERROR: One or more attached shaders not successfully compiled

Warning: detected OpenGL error 'invalid operation' at After Renderer::compile
RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cdd
PixelBufferCocoa :: realizeImplementation not implemented yet 
RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cdd
PixelBufferCocoa :: realizeImplementation not implemented yet 
RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cdd
PixelBufferCocoa :: realizeImplementation not implemented yet 
no image file, maybe the reader did not set the filename attribute, using white 
for type '2d' on '', in /technique[11]/pass[0]/texture-unit[0]

FRAGMENT glCompileShader "" FAILED
FRAGMENT Shader "" infolog:
ERROR: 0:18: No operator '-' exists taking 'int' and 'float' (and no implicit 
type conversion allowed in GLSL 1.10)
ERROR: 0:20: Use of undeclared identifier 'texel'
ERROR: 0:25: Use of undeclared identifier 'texel'

glLinkProgram "" FAILED
Program "" infolog:
ERROR: One or more attached shaders not successfully compiled

Initializing Nasal Electrical System
GEOMETRY glCompileShader "" FAILED
GEOMETRY Shader "" infolog:
ERROR: 0:43: Indirect index into implicitly-sized array
ERROR: 0:44: Indirect index into implicitly-sized array
ERROR: 0:48: Indirect index into implicitly-sized array
ERROR: 0:82: Indirect index into implicitly-sized array
ERROR: 0:83: Indirect index into implicitly-sized array

glLinkProgram "" FAILED
Program "" infolog:
ERROR: One or more attached shaders not successfully compiled

no image file, maybe the reader did not set the filename attribute, using w

Greetings,
Olaf
------------------------------------------------------------------------------
Keep Your Developer Skills Current with LearnDevNow!
The most comprehensive online learning library for Microsoft developers
is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3,
Metro Style Apps, more. Free future releases when you subscribe now!
http://p.sf.net/sfu/learndevnow-d2d
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to