Hi Fred, I tried Rembrandt on my Macbook Pro 2011 (13"):
it created a view and than parts of the screen got white. Th kernel log told me that some internal buffer had an overrun. I changed the Property /sim/rendering/shadows/map-size in preferences.xml to 128 and now Rembrandt seems to work (!), at first sight. However I get lots of errors/warnings. Here some of the unusual ones: FRAGMENT glCompileShader "" FAILED FRAGMENT Shader "" infolog: ERROR: 2:922: 'unsigned' : Reserved word. ERROR: 2:922: 'unsigned' : syntax error syntax error glLinkProgram "" FAILED Program "" infolog: ERROR: One or more attached shaders not successfully compiled Warning: detected OpenGL error 'invalid operation' at After Renderer::compile RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cdd PixelBufferCocoa :: realizeImplementation not implemented yet RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cdd PixelBufferCocoa :: realizeImplementation not implemented yet RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cdd PixelBufferCocoa :: realizeImplementation not implemented yet no image file, maybe the reader did not set the filename attribute, using white for type '2d' on '', in /technique[11]/pass[0]/texture-unit[0] FRAGMENT glCompileShader "" FAILED FRAGMENT Shader "" infolog: ERROR: 0:18: No operator '-' exists taking 'int' and 'float' (and no implicit type conversion allowed in GLSL 1.10) ERROR: 0:20: Use of undeclared identifier 'texel' ERROR: 0:25: Use of undeclared identifier 'texel' glLinkProgram "" FAILED Program "" infolog: ERROR: One or more attached shaders not successfully compiled Initializing Nasal Electrical System GEOMETRY glCompileShader "" FAILED GEOMETRY Shader "" infolog: ERROR: 0:43: Indirect index into implicitly-sized array ERROR: 0:44: Indirect index into implicitly-sized array ERROR: 0:48: Indirect index into implicitly-sized array ERROR: 0:82: Indirect index into implicitly-sized array ERROR: 0:83: Indirect index into implicitly-sized array glLinkProgram "" FAILED Program "" infolog: ERROR: One or more attached shaders not successfully compiled no image file, maybe the reader did not set the filename attribute, using w Greetings, Olaf ------------------------------------------------------------------------------ Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel