Thanks, I prefer that one ;-) -Fred
----- Mail original ----- > De: "Olaf Flebbe" <[email protected]> > À: "FlightGear developers discussions" > <[email protected]> > Envoyé: Vendredi 9 Mars 2012 23:00:47 > Objet: Re: [Flightgear-devel] Rembrandt feedback (was: Project Rembrandt - > next steps) > > Hi Fred, > > I found the correct extension for unsigned uniforms: > > --- a/src/Main/CameraGroup.cxx > +++ b/src/Main/CameraGroup.cxx > @@ -906,6 +906,7 @@ const char *ssao_vert_src = "" > > const char *ssao_frag_src = "" > "#version 120\n" > + "#extension GL_EXT_gpu_shader4 : enable\n" > "#line " TOSTRING(__LINE__) " 2\n" > "uniform sampler2D normal_tex;\n" > "uniform sampler2D depth_tex;\n" > > Greetings, > Olaf > > ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

