On Sunday, December 16, 2012 19:37:37 James Turner wrote:
> On 16 Dec 2012, at 19:18, Stuart Buchanan wrote:
> > I'm surprised there's any benefit to using a very low resolution texture
> > set. Surely the normal textures are already loaded by OSG and it's
> > cheaper just to refer
> > to those rather than loading some more textures?  Or are we not
> > sharing our textures
> > between tiles?
> 
> Right, I had exactly the same thought.
> 
> Of course, if by some terrible mistake we aren't sharing textures, that
> would be a very big bug, but hopefully easy to fix!
> 
> James

Running under gdebugger would suggest textures are indeed shared across tiles,
as I can't find any texture loaded twice.


Emilian,

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