On Sunday, December 16, 2012 19:37:37 James Turner wrote: > On 16 Dec 2012, at 19:18, Stuart Buchanan wrote: > > I'm surprised there's any benefit to using a very low resolution texture > > set. Surely the normal textures are already loaded by OSG and it's > > cheaper just to refer > > to those rather than loading some more textures? Or are we not > > sharing our textures > > between tiles? > > Right, I had exactly the same thought. > > Of course, if by some terrible mistake we aren't sharing textures, that > would be a very big bug, but hopefully easy to fix! > > James
Running under gdebugger would suggest textures are indeed shared across tiles, as I can't find any texture loaded twice. Emilian, ------------------------------------------------------------------------------ LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial Remotely access PCs and mobile devices and provide instant support Improve your efficiency, and focus on delivering more value-add services Discover what IT Professionals Know. Rescue delivers http://p.sf.net/sfu/logmein_12329d2d _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel